Monday, 31 October 2011

The Crossover

I mentioned before about creating a fight sequence for my project this semester.

Well since this module is a “development” module and it’s helping us all draw ideas and inspirations to go towards our creative media practice module, I thought why not include my vision of “teleportation” from the creative module.


Having a fight sequence that will utilize two different elements and styles of fighting would be a much more interesting way of showing an array of effects, whilst keeping the audience on the edge of there seats.

Wednesday, 26 October 2011

Last Semesters Work

The idea of a fight sequence now comes to mind after looking after creating these mood boards... I originally had this idea of a CGI character having human interaction, but have realized the constraints that occur when working in 3D and how very difficult it is.

I did a fight sequence last year for one of my modules, which I thought represented the look and feel of a "Power Rangers" battle.


http://www.youtube.com/watch?v=ZzEqHMKzE3w&list=UUHXAg_M-9F2F9WYJOMh3OnQ&index=4&feature=plcp

Sunday, 23 October 2011



The second mood board conveys the emotional aspects of friendship, serenity, and love. Which gave me this idea of having a story that involves a CGI character that interacts with a human being, who venture off and stop a potential threat to humanity. Though this idea is a good, I just don’t have the skills to create a decent looking 3D model with the capability of human interaction to a visual standard I can deem acceptable.


I will have to save this idea until my 3D skills are much greater.

Wednesday, 19 October 2011

A darker tone.

A film that I draw a lot of inspiration from, even though the film isn't the best, but the ideas that surround it and the plots potential seemingly makes the film instantly deemable as a hit, is the film "Jumper" directed by Doug Liman in 2008.



                     Jumper was based on the novel written by Steven Gould


Though the biggest thing that stood out for me in this film were the effects, I mean they weren't on the scale of "Avatar" or anything but they stood out for me because they were subtle yet very effective to the concept. Overpowering the audience with dazzling effects and “Michael Bay” explosions were not necessary in this film,  I mean the effects were perfect, it was just the story that lacked, and the direction they went with the film that made it frustrating.


                                    
                                   The 2008 one sheet of "Jumper"

Saturday, 15 October 2011

Forming a mood.



 I am aiming to create a piece of work that represents many different types of elements from the science fiction genre, certain things that I have seen and thought “wow wouldn’t it be great if they did what they did in **** here, or if they added **** in instead of *** there”. I want to be able to create and tell a story that people will understand, but will constantly keep the audience guessing, like Inception or The Matrix. Stories that are understandable in many respects but the possibilities and different ideologies that surround these fictional concepts are made endless. Fiction that will keep you guessing and thinking of what else can happen in this world that you have created and visualized for yourself in only a few minutes of watching.

Tuesday, 11 October 2011

Define Fiction



Early inspirations for this idea were inspired by many things…

The science fiction genre, video games, animated fiction, and childrens live action television series. These are things I follow religiously, and so when thinking of ideas for projects like these I’m always referring back to things I have recently seen or things that will never leave my brains mantelpiece.

The most important thing to me was to create a piece of work that fits the definition of fiction perfectly.


Fiction - “The class of literature comprising works of imaginative narration, especially in prose form.”